Friday 11 February 2011

Garden Pond Test

Before I started creating the level, i wanted to have a play around with some different elements, such as the pond, the elevation of the ground and the general look of the house.

(Test render of the garden featuring pond, hill and house.)

In this test I merely wanted to get a better visual representation of the garden, aside from the floor plans and concept art. For the house I'm still deciding how much detail i want it to have. I could either A. Make it a simple cube with textured walls to look like a house, or B. Add a bit more detail, for example have the windows and door frames modelled to add a more realistic feel to it.

(Higher Poly Render of a house with garage and front garden)

The higher poly model looks a lot better but I feel its a bit too high poly for the game level, so I will probably pick somewhere between the two different looks, and try to compromise on certain aspects to retain the look of the high poly model, without being too excessive in the poly count.

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